CoreProtect: catch griefers and roll back the damage

Log every block change and container access, find out exactly who did what, and undo griefing in seconds with CoreProtect - the survival server’s insurance policy.

By Levi Wanner · Updated 25 June 2026 · 7 min read

Open a server to people you don’t fully know and eventually someone breaks something they shouldn’t. CoreProtect quietly records who placed and broke every block, who opened which chest, and when - so a grief that would have meant restoring a backup (and losing everyone’s recent progress) becomes a ten-second, surgical rollback of just the damage.

Install it on day one

This is the one rule that matters: CoreProtect can only undo what it logged, and it starts logging the moment it’s installed. It cannot recover damage from before it was added. So put it on a Paper server early: Plugins tab → "CoreProtect" → Install → restart, and let it build history from the start.

Find out who did it

  1. 1Run /co inspect (or /co i) to toggle inspect mode.
  2. 2Left-click a broken block’s space, or the block where something was placed, to see a dated log of every change there and who made it.
  3. 3Right-click a chest, door or other container to see who accessed it and what they took.
  4. 4Run /co i again to turn inspect mode off.

Roll back the damage

  1. 1/co rollback u:Griefer t:2h r:20 - undo everything the player "Griefer" did in the last 2 hours within 20 blocks of you.
  2. 2Adjust the filters: t: is time (e.g. 30m, 1d), r: is radius, u: is the username. Leave u: off to roll back an area regardless of who.
  3. 3/co restore with the same filters re-applies the changes if you rolled back too much.
  4. 4Rollbacks happen live, block by block - players watching will see the damage repair itself.

Pair it with the Players tab

Once you’ve identified the culprit with /co inspect, deal with them from the Players tab - kick to interrupt, ban to keep them out - then roll back their work. Logging plus a whitelist for friend servers, or CoreProtect plus active moderation for open ones, keeps a survival world from ever being one bad guest away from disaster.